Jogging motive changes
I give you jogging motive loss changes. Update! Now with a pet pee version. See below for more details.
What is this?
This is a global mod that changes how the hobby jogging interaction affects motives. I like having some of my Sims go for a jog in the morning and I find the motive changes are rather unrealistic, especially for pets. Pets don't get stinky enough to need a bath just from jogging, and from what I hear jogging is supposed to give you energy, not leave you half dead even though you just woke up.
Now comes in two versions, regular and pets pee. Only use one of them.
JoggingMotiveLossChanges
In this mod I have separated the motive changes so that jogging affects Sims and pets differently. Sims will get hungry and be in need of a shower, but take less of a hit to energy and comfort. Pets will get very tired and happy, but won't see much change to hunger, hygiene and bladder.
Motive | Maxis | With my mod - Sims | With my mod - Pets |
---|---|---|---|
Bladder | -5 | -20 | -10 |
Comfort | -40 | -20 | -40 |
Energy | -60 | -20 | -70 |
Fun | +30 | +35 | +50 |
Hunger | -30 | -40 | -25 |
Hygiene | -50 | -40 | -10 |
Social | +20 | +20 | +40 |
Motive bars go from -100 to 100, so -100 is an empty bar, 0 is a half full bar, and 100 is a full bar. If you think motives should be affected differently than my changes, the mod is easy to modify to your liking. See below for instructions.
Pets pee version
When I made the jogging mod originally I reasoned pets don't get to stop and pee everywhere when jogging so I decided to leave it a low decrease of bladder motive. But in light of my Pet Hiking Motive Changes-mod that fixes the hiking interaction so Pets come back with full bladder motive, it seemed silly not to add a version of this that does the same. After all, there's no reason why you can't let your dog or cat pee before starting the jog.
So, if you want your pets to come back from a jog will full bladder, get the pet pee version. All other motives are unchanged from what is listed above.
Compatibility
Requires Freetime.
Conflicts
Will conflict with other mods that affect jogging motives. Unlikely to conflict with mods changing other aspects of jogging.
Does not affect Smonaff's base game jogging mod.
How to edit
To edit this mod you will need SimPE. Open the package file in SimPE.
2. In Resource List, click "Jogging Motive Change Per Hour" to edit motive changes for Sims, and "Jogging Motive Change Per Hour for Pets" to edit motive changes for pets.
3. In Plugin View, select the line of the motive you want to change. In my example picture I am editing energy.
Line 0x0 to 0x6 are the motive changes. Line 0x7 to 0xD control the limit of how high or low a motive can go (I have not changed these from maxis values).
4. In Dec box, enter the value you want. Remember Maxis motives go from -100 to 100, where 0 is a half full bar.
5. When you've made the changes you want, click commit.
6. Save your changes.
If you for some reason can't edit it yourself and you'd like different numbers than what I offer, you are welcome to ask me for help. Anyone could do this themselves, but I know SimPE can be overwhelming or might not work on your machine, so I'm happy to help you out.
Policy
You are most welcome to edit this for your own use, but please don't upload your modified version anywhere. If you'd like to use my mod as a base for something, send me a PM and we'll talk about it
Credits
Thanks to iCad who bounced ideas with me on this project. I'm not a jogger so input on what is realistic was most appreciated.
Leefish.nl for letting this mod be a part of Fishmas 2016. Thanks to Santafish for organizing it, and Leefish for hosting the site. If you haven't checked out the gifts from Fishmas I suggest you do so as there were lots of fun creations. If you are interested in my contributions you'll find them on day 9, 12, 15, 23 and 25 part 4.
If you like this mod, you might also like Pet Hiking Motive Changes by me here on MTS.
GummiluttJoggingMotiveLossChangesPetsPee.zip
Download
Uploaded: 18th Mar 2017, 1,005 Bytes.
1,960 downloads.
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GummiluttJoggingMotiveLossChanges.zip
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Uploaded: 25th Jan 2017, 989 Bytes.
1,163 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Updated: 18th Mar 2017 at 5:28 PM
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About Me
--- No longer sharing content on MTS ---
I hope to return one day but for now consider me retired, and my uploads unsupported. I still share things sometimes on tumblr and I chat on discord servers, but I do not promise support for things I've shared as I don't know when or if I'm around and whether or not I'll have the ability and energy to do something if I am around.
If you ever downloaded something of mine, thank you! It's a great feeling seeing something you spent time on be useful to someone else in their game, and with all the great CC out there I'm very flattered you would choose to get something of mine.
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A shoutout to VioletPadfoot for inspiring me to try creating, long ago. You gave me the nudge that got me started, and I'm very grateful. I'd also like to thank all of the wonderful experienced creators (gdayars, justJones, maybesomethingdunno, NixNivis, whoward69, HugeLunatic and many more) out there that wrote the tutorials I've used, or that has answered my questions when I've gotten stuck. You guys are what makes learning fun, and what inspires me to keep expanding my knowledge with new projects. Special thanks to Michelle who has helped me a lot when it comes to objects and recolors, and BoilingOil who taught me some modding basics that I needed when I started modding more seriously.
Policy
My policy is now open. I'd appreciate a message telling me about your work, because it's fun for me to see, and it means I know about it and can refer others to it if they reach out. As much as I would like to provide support for my own work, my health is too unstable and I have to prioritize. So if anyone else would like to fix problems or continue something and share it with others, that's great go forth :) If you can learn from my work or improve on it, wonderful. Welcome to ask questions on crafters, if I can I'll answer.
I'd appreciate if people do not share default replacements from my stuff as I do not like default replacements, but I can't stop you anyway so no point in acting like I could. If you want to respect my wishes, I appreciate it, if you don't care then well nothing I can do about it.
Other sites
Only share content on tumblr now. Still retired though so probably nothing, but if something new comes out, that's where it'll be. You can find it linked here on my profile.