More Reasonable Restorable Car Motives

SCREENSHOTS
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FreeTime restorable car is one aspect from the EP that I like. Whether it'll be for sale, instantly sold, or household usage, I am willing to find a free space to put one there and have my Sims work on it...in their free time!

The only issue was I never remembered to adjust its motive drains for years before making and releasing this mod!

This modification revamps the motive drain onto a much more reasonable one. Working on a restorable car now always drains Comfort, drains slightly less Hygiene, and most importantly, a lot less taxing on Energy!

Fun gain is lessened, and made to scale with the serious personality. Lastly, since I'm a believer of practice over reading books, restorable cars also build the Mechanical skill at an accelerated rate (300%; original's 100%).


The other change is the addition of progress percentages for body and engine. The interaction menu will always show up, even while the car is being worked on (just greyed out), until the corresponding part is successfully repaired to full.


Known Bugs
None known. Please report any bugs in the comment section.


Conflicts
This mod modifies the One Man's Junk Car by Mechanically Minded group (0x7F56417D) of the following instances:

BCONs
0x00001007 (also adding labels)
0x00001006 (just adding labels)

BHAVs
0x00001016
0x00001005
0x00001007

STRs
0x0000012E
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