Expanded Genealogy

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Requires LazyDuchess' Mono Patcher.


Adds the following types of family relations to the game:
  • Nth Cousin (e.g., 2nd Cousin)
  • Nth Cousin N× Removed (e.g., 2nd Cousin 1× Removed)
  • Half-Cousin
  • Nth Half-Cousin (e.g., 2nd Half-Cousin)
  • Nth Half-Cousin N× Removed (e.g., 2nd Half-Cousin 1× Removed)
  • Half-Aunt/Uncle
  • Half-Niece/Nephew
  • Great × N Aunt/Uncle (e.g., Great-Uncle, Great-Great-Uncle, etc.)
  • Great × N Niece/Nephew (e.g., Great-Nephew, Great-Great-Nephew, etc.)
  • Great × N Half-Aunt/Uncle (e.g., Great-Half-Uncle, Great-Great-Half-Uncle, etc.)
  • Great × N Half-Niece/Nephew (e.g., Great-Half-Nephew, Great-Great-Half-Nephew, etc.)
  • Great × N Grandparent (e.g., Great-Great-Grandfather)
  • Great × N Grandchild (e.g., Great-Great-Grandson)
  • Half-Sibling-In-Law
  • Grandparent-In-Law
  • Grandchild-in-Law
  • Great × N Grandparent-In-Law (e.g., Great-Grandfather-In-Law, Great-Great-Grandfather-In-Law, etc.)
  • Great × N Grandchild-In-Law (e.g., Great-Grandson-In-Law, Great-Great-Grandson-In-Law, etc.)

This scales infinitely or up to a limit set in the tuning (for example, a Sim could have a 5th Half-Cousin 4× Removed).

Additionally, relation names for SimBots follow the same scheme as those for Plumbots (for example, a SimBot's creator is now referred to as "Creator" instead of "Mother" or "Father"). This can be reverted in the tuning.

Also allows adding restrictions to romance between Sims the player feels are too closely related. By default, the restrictions regarding romantic interactions between Sims are the same as EA's.

Settings regarding romantic interactions and what types of relations can be shown can be changed by using s3pe to edit the "Tuning" _XML resource in the mod's .package file, or by using NRaas' Retuner to change the settings under General > By Tunable XML > Sims3.Gameplay.Destrospean.

The following languages (in the order they got added) are currently supported:
  • English
  • French
  • Spanish
  • Portuguese
  • German
  • Italian
  • Russian (imperfect; uses the English logic as I have no idea how to read Cyrillic and figure out how its system actually works, so Sonya Kas translated it using the code for English to the best of their ability, to which I later appended strings for in-laws)
  • Dutch

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