Better Car Restoration

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Background
Free Time restorable car is one aspect from the EP that I like. Whether it'll be for sale, instantly sold, or household usage, I am willing to find a free space to put one there and have my Sims work on it...in their free time!

The only issue was I never remembered to adjust its motive drains for years before making and releasing this mod!

This modification is the 1st of my mod uploaded here and it started out the simplest. Yet, it has the most downloads amongst my works. I have no proper thanks but to update it to an even better form.

The updated version retains the more reasonable motive drains as well as the progress indicators. New features make restoring car a more engaging activity, as Sims can earn STR while working together and earning a bit of Fun revving up the engine. Skill points matter more now, as they can bestow speed boosts to help make repair go by quicker.

As requested by RockStarDrunk, I have also updated CandK's 3t2 conversion of Classically Cool Fixer Upper Car, and released it publicly here at MTS.


Features
Motives and Skills
  • More reasonable motive drains, the primary aim of this mod
  • Drains Comfort, Hygiene and Energy; comparable to a workout
  • More taxing on Comfort and Hygiene than on Energy
  • Fun gain scales with serious personality.
  • Much faster skill gain rates than default (300% vs 100%), that also scale with serious personality.
  • Progress indicators are shown by clicking on the car. They are for body and engine works, but not for painting, and are shown even as the car is being worked on.

Interactions
  • Paint phases have proper motive drains, though less so than repairing.
  • Paint phases build Cleaning rather than Mechanical, and faster as well (500%), since painting takes very little time.
  • Rev Engine is useless in the original. It now gives a small and quick boost in Fun and Tinkering.
  • Work on Engine no longer causes Sim to quit prematurely upon engine failure.
  • Work on Body will enter the final painting phase earlier at 90% instead of 98%.

Extras
  • Working together is social! 2 Sims working on a restorable car will quickly earn STR and the Social motive.
  • Skills yield speed boosts - most animations are sped up the higher corresponding skill is.
  • Sims with higher skills will finish the work a bit faster than Sims with lower skills, but not significantly so.
  • Speed starts at 75% (slower than original), and can be increased up to 150%.
  • Speed boost begins at 2 skill points and is capped at 8 skill points.


Options
The default BetterResCar.zip has 2 files: -FixedSpeed file has speed boost from higher skills disabled. Use only either file.

CandK's conversion always has speed boost by high skills on. To disable the speed boost, use SimPE to find BCON: New Tuning - Animation Speed and change the values of Speed Base and Speed Max to 32 (in decimal).

Note that you may also increase either or both values to make your own speed boost. (Don't make Speed Max lower or Sims will work slower at higher skills! )


Issues
CandK's conversion has uncorrected collision footprint (Sims can phase through the front, even as the engine is being worked on), but otherwise her conversion is fully functional.

Please report any bugs in the comment section.


Conflicts
This mod modifies the One Man's Junk Car by Mechanically Minded group (0x7F56417D) of the following instances:


This mod has the same feature of preventing quit from engine failure similar to cyjon's No Engine Weenies fix. You can remove cyjon's fix once this mod is in use.


Translations:



Credits:
Crisps&Kerosene (CandK) for conversion of TS3 Store Classically Cool Fixer Upper Car

maybesomethingdunno for a post about default animation speed.
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