Stackable Crate
crate-stackable_01.jpg - width=840 height=640
crate-stackable_02.jpg - width=840 height=640
crate-stackable_cat.jpg - width=1210 height=465
It is available as a packing crate too, see this upload (scumbumbo).

Available in Surfaces > End Tables for 50§. One colour option as shown.
Polygon Counts:
32V/12F
Sun shadow: 8V/12F
s4pe, blender/Milkshape/TSRW.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_crate-stackable-1.zip
Download
Uploaded: 21st Jun 2015, 7.0 KB.
6,040 downloads.
|
||||||||
For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
Loading comments, please wait...
Uploaded: 21st Jun 2015 at 3:15 PM
Updated: 21st Jun 2015 at 5:56 PM
-
by plasticbox 10th Apr 2015 at 6:00pm
9 29k 129
-
by plasticbox 14th Apr 2015 at 10:25pm
5 23k 123
-
by plasticbox 19th Jun 2015 at 3:07pm
3 12.5k 74
-
by plasticbox updated 23rd Aug 2015 at 3:11pm
9 22.8k 115
-
by TheJim07 updated 16th Jun 2018 at 3:22pm
3 30.4k 96
-
by TheJim07 24th Sep 2019 at 7:21pm
3 21.5k 40
-
by TheJim07 27th Dec 2020 at 8:31pm
2 17.5k 36
-
by tantefortuna 8th Apr 2023 at 9:14pm
1 2.1k 8
-
by Henriksdal 7th May 2025 at 9:23am
+1 packs
City Living
-
by plasticbox 11th May 2015 at 12:58am
This override makes this chair a little less clunky. Not a very radical departure, just a little tweaking. more...
-
Less silly counter corner appliance placement
by plasticbox 28th Jul 2015 at 8:29pm
This is a rig/rslt override for counter corners (both with and without backsplash) that moves diagonally-placed small appliances back a more...
-
Wee Barnoid #16 – Starter house (under 19.000§) – No CC
by plasticbox 13th Sep 2009 at 5:12am
Suburban starter house, furnished for three sims, with fireplace. This has the same floorplan as Newbie Road 172 . more...
4 24.6k 33
-
by plasticbox updated 2nd Sep 2014 at 10:09pm
Two-story house with basement, built on a 15 x 25 lot, furnished for up to 4 sims (three kids/adults, one more...
2 11.3k 50
-
Rustic Wall Shelf Shadow Fix + Missing Colour
by plasticbox 18th Nov 2015 at 1:24am
This is a mesh override that changes the wall shadow of the Maxis “Rustic Wall Shelf” to something more reasonable. more...
-
by plasticbox 31st May 2015 at 2:44pm
A two-tile version of the Maxis “Four-Panel Door”. more...
2 19.5k 75
-
The "Blue Star" Residence (House of Fail November 2008)
by plasticbox 17th Nov 2008 at 10:47pm
Requires NL, OfB, Pets and Seasons. No custom content. more...
+4 packs
Nightlife
Open for Business
Pets
Seasons
-
Newbie Road 42b [NL] - Starter House
by plasticbox 27th Feb 2006 at 8:59pm
Title: Newbie Road 42b [NL] Category: Lots & Housing > Residential > Starter Homes Cost: 19.959 Lot size: 2x2 more...
+1 packs
Nightlife
-
by plasticbox updated 3rd May 2015 at 2:43am
These are mesh overrides for the Maxis Single and Double Mission beds that make them less clunky and simpler overall, more...
-
Updated: Liberated Desert Plants
by plasticbox updated 24th Jun 2015 at 6:32pm
Maxis desert plants fixed up for Build/Buy, plus (optional) default overrides for the low-lying blue shrub and the yellow desert more...
14 107.9k 225
About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.